CSE 380: Protector

In CSE 380, we created a web game, coded in JavaScript, using the Phaser engine.

In this game, I helped develop the pathfinding and the AI of the main character, Zaun, as he reacts to the environment as adjusted by the player. I also helped with setting up Firebase and designing the HTML web layout of the page.

Click the icon below for the live version of the game.